Nils GierkeContact
Dublin, Ireland

NilsGierke

MSc student at Trinity College Dublin, with 3 years of enterprise experience in Software Engineering, Data and AI.

Nils Gierke
English C2 · IELTS 8.5/9German C2 · Native

Career

Mercedes-Benz

Oct 2025–Aug 2026Berlin, Germany

Data & AI Solutions Engineer

Apr–Aug 2026
Internship · Technical Product Owner, Polaris

Led the technical delivery of Polaris, a six-figure agentic AI initiative for external-services procurement, and formally assumed the Technical Product Owner role during the internship.

  • Set the technical direction and translated requirements from two Business Product Owners into system architecture and implementation.
  • Coordinated a three-person technical team while developing RAG, document-processing and agentic workflows hands-on.
  • Presented to senior business and technology leaders, delivered the MVP and handed over the project as limited user testing began.

Data Engineer

Oct 2025–Mar 2026
Working student · Sales Operations

Selected through an internal referral for a specialised data taskforce addressing cross-functional challenges in Sales Operations.

  • Identified Data Lakehouse use cases and translated business requirements into technical solution designs.
  • Delivered decision-support and data-quality monitoring solutions, informed by analysis of operational workflows and pain points.

Toll Collect

Oct 2023–Sep 2025Berlin, Germany

Software Engineer

Oct 2023–Sep 2025
Working student · Test Automation

Designed, built and deployed a Java framework for frontend and backend testing, taking it from initial architecture to a working automation solution.

  • Automated complex scenarios previously handled by specialist manual testers, reducing reliance on manual testing and identifying test-coverage gaps.

Modern Gaming

Freelance · Jul 2022–Oct 2024

In the later stages of lockdown, I started freelancing on the Modern Gaming game server project. It led to many great experiences across the network, which I’ve highlighted in detail below.

15,000-user platformGarry’s Mod & FiveM

Content Team Lead

ModernV
May–Oct 2024

Built a new 12-person content team with responsibilities spanning content planning, player feedback and coordination with developers.

  • Content lifecycle & roadmap. Turned unstructured requests into a technical roadmap, balancing creative ideas with engineering constraints through discussions with developers, players and other stakeholders.
  • After each update. Reviewed player feedback, evaluated pain points and brought user requests back into planning.
FiveM · Kanban · Player feedback · Product planning

Projects

Yaply V2, project 01 / 12
Yaply V2 product screenshotDesktop prototype
Language practice2026

Yaply V2

My second iteration of Yaply, a language learning app I first built with other students. I picked the idea up again to explore how AI could make learning feel more natural and better suited to each person. This version uses everyday situations, AI conversation partners and a separate coach to help you practise and learn from your mistakes.

Desktop prototype

Education

Trinity College Dublin

Sep 2026–Expected Aug 2027

MSc Business Analytics & AI for Management

Overall degree aim
Distinction / 1:1
Elected Class Representative

Selected coursework

  • Gen AI for Business
  • Ethics & Sustainability for Business AI
  • Business and AI Strategy